First update of the day~
This gives the first view of Modifiers and Skills- two essential card types that boost Finn’s ability to complete actions successfully (or otherwise aid him in staying alive)
Find me on Twitter, http://twitter.com/#!/EveryoneIsFinn
Don’t forget to spread the word and tell your friends about Everyone is Finn!
Final update for the evening.
If you guys are interested in this idea, SPREAD THE WORD!!!
Get me some advertising and I’ll get you more cards!!!
These are the first two cards I’m releasing temporarily while I get things situated and in order.
Over the course of the next few weeks, I’ll be releasing my entire home-made set and the rulebook I’ve developed especially for Everyone is Finn-
I hope you enjoy!
Everyone is Finn?! One of those wacky games!
Hey world (hopefully inhabited by Adventure Time fans),
I’ve decided to start posting progress on a game I’m making that I’ll be releasing to the public at no charge whatsoever (because I’d be sued and it’s wrong). It’s a game based loosely on an existing game called Everyone is John. Seen here.
The basic premise of Everyone is John (an excellent imagination-based role playing game) is that a Narrator (one player) is telling the story of John, a clinically inept man with Dissociative Identity Disorder. Every other player is a conflicting personality vying for control of John’s body.
These personalities use Willpower to bid for control over John, but they can quickly run out if they bid too much. Once in control of John, you can perform any action you’d like, but you have to roll a die when you do. If you roll anything less than a 6, the action fails (See John being inept). The caveat here is that every player gets to write down two private skills at the beginning of the game. If anyone in control of John performs an action that’s related to one of these skills, you only need to roll a 3 or higher.
The goal of the game is to complete obsessions (also chosen at the beginning of the game) to earn points. It’s a massively silly game with all sorts of absurd twists and turns and a lot of fun. I’ve played with super nerds, mild nerds, and people who aren’t normally big gamers. Absolutely everyone I’ve played with enjoys this game, since it’s so expansive and it offers infinite opportunities for hilarity.
SO- I thought, how better to pursue that type of imagination and enjoyment than with an altered version of the game set in Adventure Time’s very own Ooo with Finn as the protagonist trying to complete Heroic Quests.
The main difference in Everyone is Finn is that it’s a card game instead of just an imagination RPG. Players will have small hands with cards that drastically alter the flow of gameplay and encourage the storyline along.
I’ve made this blog in an attempt to spread this idea and hopefully touch the hearts and minds of imaginative young pukes everywhere.
Never stop having fun.